I feel this animation is good with the timing and movement. The only problem I have at the moment is the position of the ball on the hand which I think I can sort out with the graph.
As you can see, the ball is not touching the hand at the movement.
By using the constrain/ parent option, I have managed to get the character touching the ball at the key frame position.
Here I have managed to get the character not touching ball as he throws it in the air. I managed this by clicking on the object and turning the blend parent off in the key frame I have set at the time. and when the ball goes back onto the hand, I set another key frame and turn the blend parent on.
As you can see here, I have the little problem here with the ball not 100% on the man's palm. This can be sorted out soon by tuning the graph. I can access the graph by going to "Windows", then "animation editors" finally choosing graph editor.
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