Monday, 18 May 2015

Workflow for my animations

I first started off doing body movements on my character and timing according to my performance video.


I used the timeline on the animation to choose the speed of the movements and regularly played it to test out my speed. Once I completed the body movements, I then worked on the head movement.


I worked on getting the head moving around according to my video performance but also exaggerated it a bit to make it more animated and interesting. I also moved the eyes as well but before that, I moved the mouth which took a long time to do according to the audio I uploaded on Maya. I had help with the sound waves as well.


Once I done all head and body movements, I then worked on the eye brows movement as you can get support and better idea on how they move the eyes with the help of eye and mouth movement.

Once all them were done, I did a few tweaks on my character to give it that little bit more edge on the animation.

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